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Bonsai Tree

This tree I base modeled in Maya.  I UV unwrapped it utilizing RoadKill.  Sculpted it in zbrush and did the textures in photoshop.  It’s based off of a Bonsai Tree and uses Displacement Mapping to show case an organic non-character model.  All work was done by me.

Tree_Displacement_Turntable_1

 

Tree_Displacement_Turntable_60

Tree_turntable_Normal_60

 

Tree_Flats